SDGN KR

[SDGN] Quick Maintenance Detail (3rd Feb 2016)

I will just point out some more important points and leave the others out.

1) Fix some bugs
-Fix the bug where sometimes boost can dodge the special with boost.
-Fix some bug show ‘loading is incomplete’

2) Some System Adjustment
-Show some icons when enemy got stun
-When you try to snipe on air, you will slowly dropping down instead of floating on the air.

3) Unit Adjustments
-Stun effect time reduced (all unit)
–(not sure what kind of stun it is, but I think its the attack animation stun)
-When unit flinch, standing up, being attack and attack while standing on ground, the boost will regenerate.
-Montero’s 3rd weapon’s stun effect removed.

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