It happened in SDGO a lot of times already. And then it happen in PvE SDGN.
Now that freaking annoying nerf without posting on announcement happen again!! $@%##$
Astraea Gundam – 3rd weapon, 2 bullet -> 1 bullet.
It happened in SDGO a lot of times already. And then it happen in PvE SDGN.
Now that freaking annoying nerf without posting on announcement happen again!! $@%##$
Astraea Gundam – 3rd weapon, 2 bullet -> 1 bullet.
Anyone help? There is quite an amount of things to-do… Gotta take some time…
There is a great thread about SDGN’s PvP system in GGFTW by SmilyT1. Be sure to check that out as I am not going to go through all of the official news in detail when it’s being similar to old school SDGO.
Let’s give a hype news to start this post.
PvP will release in 29th Jan 2016 if everything goes smoothly.I will never tell you that I do not expect things go smoothly…
Alrighty then, let’s review what we have already expected:
SDGN plan for February and March:
Let’s babbling a bit more about weapon customizing system. Remember there was Hyper Hammer RX-78, and then there was normal RX-78 in the SDGO? In SDGN, there will not be a new unit for Hyper Hammer RX-78. Instead, you can customize your RX-78’s weapon to equip Hyper Hammer. There probably will be a limitation, which is COST, that don’t allow you to equip all the strong weapons within a unit. So you will have to choose the weapon combination wisely. I think you might even able to customize your Freedom Gundam to be a pure melee unit. In contrast, there might also be some player customize their weapon that they might not have any melee weapon at all. :3
Lastly, there were some rumors from test server player that talk about his gameplay experience in PvP. Note that anything below are not confirmed.
Here is all the info I can get. GLHF guys. If there is anything, be sure to leave a comment below or join the facebook community.
In the official GM Notes, it did mention about what weapons these units will be able to use in PvP mode. However, I find that it is pretty much alike compare to SDGO.
Freedom get to transform into second mode that allow him to shoot his M100 “Balaena” Plasma beam cannons. Interestingly, Freedom get a sword weapon on each mode. It probably make Freedom more of a close-medium range combat units?
Meanwhile, Justice’s “Volucris” Machine Gun had been replaced by Beam Cannon.
There might be some minor changes on the melee mechanism. There are things like Justice get to do a 7 slash combo in second mode, and Freedom get to do a dash attack after 2 melee slash of his second mode’s sword.
Both units’ skill does not give the units infinite boost.
Well, that’s all for now. There was a term and condition amendment regarding to TS point. However, that’s really nothing important there (I think).
All and all, I pretty much expect that SDGN will be like a spin off version of SDGO with some new RPG elements outside of PvP. I’d really hope that they can somehow create more variety in term of PvP gameplay. If it just make some minor adjustment and call it a new game, its cool but it will be a little bit of let down for me.
Of course, you can use cash to lucky draw for blueprint then selling them in auction FML. However, if you are like me who don’t really spend much money in game, here is a few ways you can earn some good money with auction:
And also, two extra notes for those who really want to earn money with auctions:
That’s all for now, GLHF.
Still struggling to play the EX3-6 right? Here is an example to clear this mission without taking any damage.
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EP3-5, EP3-6 nerfed just too much……
A few posts ago, I talked about air combo height limitation after the EXTRA attack nerf. Well, just an addon about it. The nerf is only applied to Striking type units. So if you are using RX-78(balance), G-3(assault) etc., you can still do your EXTRA attacks fine in the high air. Virtue is too, striking type unit.
FACE-TO-THE-GROUND
1 online do it all.
Just found a video on official forum from a Korean. He isn’t particularly the best player in game, however in this video, it show the fundamental of the boss fights in SDGN. (Which means no fancy tricks here tho…)
If you want some fancy way to beat the boss, go Youtube it yourself. There are some videos really show some tricks on boss fighting. However, this video show the basics, and this post focus on the fundamental either.
That’s all, pilots. GLHF